Bourdain travels across the globe to uncover little-known areas of the world and celebrate diverse cultures by exploring food and dining rituals. Known for his curiosity, candor, and acerbic wit, Bourdain takes viewers off the beaten path of tourist destinations – including some war-torn parts of the world – and meets with a variety of local citizens to offer a window into their lifestyles, and occasionally communes with an internationally lauded chef on his journeys.
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Davina McCall and Nicky Campbell present the documentary series which aims to reunite family members after years of separation, and offers a lifeline for people who are desperate to find long-lost relatives.
Showcasing the best in international documentaries, Storyville has developed an enviable reputation since its inception more than a decade ago. Screening over 340 films, from some 70 different countries, the strand has garnered a staggering array of awards: five Oscars, 15 Griersons, three Peabodys and two International Emmys. In true, unique, Storyville style, the new series promises to deliver the strand’s usual eclectic mix of compelling stories from across the globe.
Cities of the Underworld is an American documentary television series that premiered on March 2, 2007, on the History channel. The program explores the subterranean environment and culture beneath various civilizations. The series was originally hosted and narrated by Eric Geller for the majority of episodes in Season 1, with Don Wildman taking over for the rest of series 1 and series 2 and 3.
The Angry Video Game Nerd is an adult web television series of comedic retrogaming video reviews created by and starring James Rolfe. The show’s format revolves around his commentary and review of older, but unsuccessful video games which are deemed to be of particularly low-quality, unfair difficulty or poor design.
The series began as a feature on YouTube and later became a program on ScrewAttack Entertainment before moving to GameTrailers exclusively. The show was renamed The Angry Video Game Nerd to prevent any trademark issues with Nintendo and due to the fact he started reviewing games from non-Nintendo consoles such as those made by Atari and Sega.
Rolfe’s character, “The Nerd” is a short-tempered and foul-mouthed video game fanatic. He derives comic appeal from excessive and inventive use of anger, profanity, and habitual consumption of alcohol while reviewing video games.
A feature-length film, Angry Video Game Nerd: The Movie, is expected to be released between 2013 and 2014.
Tattoo Age is the story of modern tattooing told through the lives of different tattoo artists.
From a nuclear lake to a haunted forest, journalist David Farrier visits unusual — and often macabre — tourism spots around the world.
Revealing terrifying accidents, fights for survival, and stories of close calls and near misses by the astronauts who survived them. This series offers chilling accounts of the challenges of space exploration as told only by the explorers who lived them and the men and women in mission control who helped each team avert disaster.
Princess Diana’s life and legacy is explored through interviews with those who knew her best, as well as the world’s leading experts on her.
The First 48 follows detectives from around the country during these first critical hours as they race against time to find the suspect. Gritty and fast-paced, it takes viewers behind the scenes of real-life investigations with unprecedented access to crime scenes, autopsies, forensic processing, and interrogations.
Brazilian TV personality and politician Wallace Souza faces accusations of masterminding the violent crimes he reported on and rallied against.
They are some of the world’s all-time greatest building projects. Most have stood the test of time, but with today’s technology, could they be duplicated and done better?
A six-part docu-series which follows bear trainer Jeff Watson and his two rescued bears, Bob and Screech, as Watson attempts to return them to the wild where they belong. A crisis of conscience has spurred him to do the unprecedented – introduce his two 700-pound grizzlies, animals that were raised as his kin, to the wild. Jeff must teach the bears every skill they don’t currently possess in order to survive the deep wild.